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Aminet 52
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Aminet 52 (2002)(GTI - Schatztruhe)[!][Dec 2002].iso
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WHDIGamesC-D.lzh
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Carthage.lha
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CarthageHd
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ReadMe
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2002-02-15
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2KB
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52 lines
THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
REPAIR OR OTHER REMEDIATION.
UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.
This install applies to "Carthage" © 1990 Psygnosis.
This install requires WHDLoad and RawDIC to be in the path. Both can be found
in the WHDLoad package.
To install from a different drive than DF0: select installation mode Expert.
The installed program requires 1 MB ChipMem and 0..5 MB OtherMem.
It can be quit by pressing PrtScr (key can be changed with Tooltype "QuitKey=").
If you have problems with this installation please try and get a newer
version of this package from the WHDLoad WWW-Page. If that doesn't help try
some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If
that also fails, please inform the author via the Bug-Report-Form which
can be accessed on the WHDLoad WWW-Page.
For the full WHDLoad package, other installs and updates refer to:
http://www.whdload.org/
or aminet:dev/misc/whdload#?
and aminet:game/patch/
version 1.1 (15.02.02) done by Bertrand JARDEL (C-Fou!):
- Now you can play NTSC version using PAL mode (before freeded of purple screen)
******************** Thanks Jerome Davoine for good NTSC version *****************
version 1.0 (29.10.01) done by Bertrand JARDEL (C-Fou!):
- initial release
- 2 versions supported (Pal/Ntsc)
- Using RawDic imager
- Load/Save game rediriged to Hd (in disk 2)
(Known Bug: If you have play on you A500 with Fast at $c00000 and save a game
you must save game before load game after the first loading because the save game
are absolute adresses)
- Track disk protection ripped
- Detect memory routine debugged
- Docs/Help file added
- debugged with SnoopEcs Tooltype
- 2 CFou's GlowIcons added
************************ Thanks Jeff for 2 original versions ********************